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Red Runner silently creates a non-custodial embedded wallet for each user, associated with their email address. GameShift also supports players that wish to use their own wallets. Learn more.
GameShift provides asset minting on demand. Minting can be triggered by the game, or triggered automatically when a payment is completed. GameShift supports multiple asset types ensuring you have all the resources you need for your game economy.
Sell assets to your players using credit cards and pay-to-mint flows. Our crypto and fiat payment capabilities can support many sales types.
Users can sell their assets on marketplaces and purchase listed assets using credit cards. GameShift handles all payments flows and marketplace logic. Learn more.
Coins collected in-game are distributed to the player wallet as $RRG tokens. GameShift supports all common Solana tokens.
GameShift supports many more features than you see in Red Runner: GameShift Edition: Player cash out to bank account, API-accessible developer wallets for bulk actions and inventory management, asset crafting, loyalty rewards programs, and rich webhooks enabling in-game responses to on-chain actions.